/* FELD.C Version 1 12.07.92 */ typedef struct { short max_x_felder; short max_y_felder; unsigned char *feldinhalt; } SPIELFELD; #define MAX_X 20 #define MAX_Y 10 unsigned char Wiese[] = { /* 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 */ /* 0 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 1 */ 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, /* 2 */ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, /* 3 */ 0, 0, 0, 0, 0, 0, 0, 0,41, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, /* 4 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, /* 5 */ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 6 */ 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,33, 0, 0, 1, 0, 0, 0, /* 7 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0,33, 0, 0, 0, 0, 1, 0, /* 8 */ 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 9 */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; SPIELFELD Test = { MAX_X, MAXY, Wiese }; unsigned char hole_darzustellendes_zeichen( SPIELFELD *spielfeld, short x, short y ) { unsigned char zeichen; zeichen = spielfeld.feldinhalt[ (spielfeld.max_x_felder * y ) + x ]; if ( zeichen < ' ' ) /* unsichtbare Objekte */ zeichen = '.'; /* ausblenden */ return ( zeichen ); } int spielfeld_anzeigen( SPIELFELD *spielfeld );